Skip to content

juliabloggers.com

A Julia Language Blog Aggregator

  • Home
  • Submit Your RSS/Atom Feed

Announcing Raycore.jl: High-Performance Ray Tracing for CPU and GPU

By: Makie Blog

Re-posted from: https://blog.makie.org/blogposts/raycore

A high-performance ray-triangle intersection engine with BVH acceleration for Julia

Related

This entry was posted in Julia on November 9, 2025 by Makie Blog.

Post navigation

← A Beginner’s Guide to DataLoaders in Julia with MLUtils.jl Announcing Raycore.jl: High-Performance Ray Tracing for CPU and GPU →

RSS feed

Recent Posts

  • AMDGPU.jl 2.6 and 2.7: linear algebra, sparse arrays, and RDNA4 matrix cores
  • Metal.jl 1.10: Linear algebra, FFTs, and a faster runtime
  • SciML Small Grants Program: Two Years In, Eight More Projects Funded and Shipped
  • Julia, custom serialization with JSON.jl
  • cuTile.jl 0.3: CUDA.jl integration, and even better performance & latency
  • TestItems – Modern Julia testing
  • cuTile.jl 0.2: New features, improved performance, and Julia 1.13 support
  • Paquetes interesantes de Julia a mirar – Marzo 2026
  • Lecturas sobre Dinámica de Sistemas – Marzo 2026
  • Cool Makie Papers
Proudly powered by WordPress