By: Makie Blog
Re-posted from: https://blog.makie.org/blogposts/raytracing
Announcing RayMakie and Hikari — physically-based GPU ray tracing integrated into Makie, bringing photorealistic rendering to scientific Julia workflows.
By: Makie Blog
Re-posted from: https://blog.makie.org/blogposts/raytracing
Announcing RayMakie and Hikari — physically-based GPU ray tracing integrated into Makie, bringing photorealistic rendering to scientific Julia workflows.
By: Makie Blog
Re-posted from: https://blog.makie.org/blogposts/raycore
A high-performance ray-triangle intersection engine with BVH acceleration for Julia
By: Makie Blog
Re-posted from: https://blog.makie.org/blogposts/bonito
Finally announcing Bonito.jl, the flashy Julia web framework